Large City: Kad Ghï-kel

Kad Ghï-kel

Kad Ghï-kel
Example Gnoll architecture.
StateKaigi
ProvenceGhotimunrī̄k Principality
RegionEkoqequja Holt
Founded743
Community LeaderLord Shurthah
Area188 km2 (75 mi2)
Average Yearly Temp4°C (39°F)
Average Elevation1828 m (5997 ft)
Average Yearly Precipitation222 cm/y (87 in/y)
Population44451
Population Density236 people per km2 (592 people per mi2)
Town AuraWild Magic
Naming
Native nameKad Ghï-kel
Pronunciation/if/ /kel/
Direct Translation[middle] [powder]
Translation[Not Yet Translated]

Kad Ghï-kel (/if/ /kel/ [middle] [powder]) is a subtropical Large City located in the Ghotimunrī̄k Principality of the Kaigi.

The name Kad Ghï-kel is derived from the Goblin language, as Kad Ghï-kel was founded by Szelzus, who was culturaly Gnoll.

Climate

Kad Ghï-kel has a yearly average temperature of 4°C (39°F), with its average temperature during the summer being a freezing -2°C (29°F) and its average temperature during the winter being a cool 11°C (51°F). Kad Ghï-kel receives an average of 222 cm/y (87 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Ghï-kel covers an area of nearly 188 km2 (75 mi2), and an average elevation of 1828 m (5997 ft) above sea level.

Overview

Kad Ghï-kel was founded durring the early 9th century, by Szelzus. The establishment of Kad Ghï-kel suffered from many setbacks, delays, and obsticles, most notably a group of Kad Ghï-kel which required millitary assistance exterminate before the community could finish being built.

Kad Ghï-kel was built using the conventions of Gnoll durring the early 9th century. Naturaly, all settlmentss have their own look to them, and Kad Ghï-kel is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kad Ghï-kel is buildings are located arround a single restrictive baked earthen mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Kad Ghï-kel's cost-cutting-focused defences are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Right off the bat Kad Ghï-kel hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The new wealth has created some worrying attitudes in many passers by, such that it’s clear new laws have recently been enacted and enforced with such extreme scrutiny the locals seem to be going about their day as if by clockwork.

Civic Infrastructure

Kad Ghï-kel possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Kad Ghï-kel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kad Ghï-kel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Ghï-kel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Ghï-kel's parks.

Kad Ghï-kel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Ghï-kel.

Kad Ghï-kel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kad Ghï-kel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kad Ghï-kel has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kad Ghï-kel has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kad Ghï-kel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Ghï-kel has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Ghï-kel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Ghï-kel's public wards, blessings, and other arcane systems.

Kad Ghï-kel has an Scientific Academy which provides higher education in the natural sciences.

Kad Ghï-kel possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Ghï-kel's grid is powered by hydrogalvanic generators.

Kad Ghï-kel possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Kad Ghï-kel has a first rate hospital which caters to anyone in need of long term medical care.

Kad Ghï-kel has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Kad Ghï-kel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Ghï-kel's natural decorations nor waterways.

Kad Ghï-kel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kad Ghï-kel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kad Ghï-kel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Kad Ghï-kel is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Kad Ghï-kel's garrison was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

Due to the actions of local Kami, spring is short in Kad Ghï-kel.

The Mud Elemental, Small near Kad Ghï-kel are known to be quite timid.

Kad Ghï-kel's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves orgies to channel Elven High Magic energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 89
  • Farmers: 130
  • Farm Laborer: 261
  • Hunters: 138
  • Milk Maids: 108
  • Ranchers: 60
  • Ranch Hands: 115
  • Shepherds: 108
    • Farmland: 180026 m2
    • Cattle and Similar Creatures: 11112
    • Poultry: 133353
    • Swine: 8890
    • Sheep: 444
    • Goats: 88
    • Horses, Mounts, and Beasts of Burden: 4445

Craftsmen

  • Arms and Toolmakers: 83
  • Blacksmiths: 105
  • Bookbinders: 57
  • Buckle-makers: 61
  • Cabinetmakers: 103
  • Candlemakers: 158
  • Carpenters: 132
  • Clothmakers: 120
  • Coach and Harness Makers: 46
  • Coopers: 113
  • Copper, Brass, Tin, Zinc, and Lead Workers: 64
  • Copyists: 43
  • Cutlers: 37
  • Fabricworkers: 98
  • Farrier: 329
  • Furriers: 29
  • Glassworkers: 143
  • Gunsmiths: 99
  • Harness-Makers: 43
  • Hatters: 88
  • Hosiery Workers: 31
  • Jewelers: 48
  • Leatherwrights: 120
  • Locksmiths: 43
  • Matchstick makers: 70
  • Musical Instrument Makers: 64
  • Painters, Structures and Fixtures: 56
  • Paper Workers: 62
  • Plasterers: 60
  • Pursemakers: 72
  • Roofers: 47
  • Ropemakers: 46
  • Rugmakers: 44
  • Saddlers: 77
  • Scabbardmakers: 97
  • Scalemakers: 45
  • Scientific, Surgical, and Optical Instrument Makers: 29
  • Sculptors, Structures and Fixtures: 44
  • Shoemakers: 41
  • Soap and Tallow Workers: 150
  • Tailors: 227
  • Tanners: 56
  • Upholsterers: 61
  • Watchmakers: 60
  • Weavers: 130
  • Whitesmiths: 36

Merchants

  • Adventuring Goods Retellers: 31
  • Arcana Sellers: 30
  • Beer-Sellers: 59
  • Booksellers: 68
  • Butchers: 113
  • Chandlers: 116
  • Chicken Butchers: 141
  • Entrepreneurs: 46
  • Fine Clothiers: 111
  • Fishmongers: 111
  • Florists: 26
  • Potion Sellers: 72
  • Resellers: 170
  • Spice Merchants: 59
  • Wine-sellers: 87
  • Wheelwright: 67
  • Woodsellers: 43

Service workers

  • Bakers: 211
  • Barbers: 206
  • Coachmen: 62
  • Cooks: 185
  • Doctors: 91
  • Gamekeepers: 69
  • Grooms: 38
  • Hairdressers: 158
  • Healers: 118
  • Housekeepers: 138
  • Housemaids: 233
  • House Stewards: 134
  • Inns: 42
  • Laundry maids: 82
  • Maidservants: 138
  • Nursery Maids: 82
  • Pastrycooks: 158
  • Restaurateur: 170
  • Tavern Keepers: 158

Specialized Laborer

  • Ashworkers: 62
  • Bleachers: 41
  • Chemical Workers: 25
  • Coal Heavers: 88
  • In-Town Couriers: 105
  • Long Haul Couriers: 111
  • Dockyard Workers: 92
  • Gas Workers: 21
  • Hay Merchants: 37
  • Leech Collectors: 118
  • Millers: 98
  • Miners: 96
  • Oilmen and Polishers: 69
  • Postmen: 94
  • Pure Finder: 58
  • Skinners: 134
  • Sugar Refiners: 25
  • Tosher: 69
  • Warehousemen: 153
  • Watercarriers: 95
  • Watermen, Bargemen, etc.: 130

Skilled Laborers

  • Accountants: 59
  • Alchemist: 68
  • Clerk: 82
  • Dentists: 45
  • Educators: 128
  • Engineers: 60
  • Gardeners: 44
  • Mages: 31
  • Plumbers: 46
  • Pharmacist: 52
  • Professors: 19
  • Scientists: 32
  • Wizards: 19

Civil Servants

  • Adventurers: 43
  • Bankers: 63
  • Civil Clerks: 96
  • Civic Iudex: 49
  • Consultants: 28
  • Exorcist: 111
  • Fixers: 54
  • Kami Clerk: 83
  • Landlords: 88
  • Lawyers: 53
  • Legend Keepers: 75
  • Militia Officers: 404
  • Monks, Monastic: 138
  • Monks, Civic: 134
  • Historian, Oral: 96
  • Historian, Textual: 51
  • Policemen, Sheriffs, etc.: 96
  • Priests: 170
  • Rangers: 60
  • Rat Catchers: 72
  • Scholars: 68
  • Spiritualist: 80
  • Slayers: 25
  • Storytellers: 150
  • Military Officers: 193

Cottage Industries

  • Brewers: 143
  • Comfort Services: 158
  • Enchanters: 51
  • Herbalists: 48
  • Jaminators: 148
  • Needleworkers: 158
  • Potters: 74
  • Preserve Makers: 127
  • Quilters: 66
  • Seamsters: 246
  • Spinners: 127
  • Tinker: 49
  • Weaver: 111

Artists

  • Actors: 47
  • Architects: 17
  • Bards: 71
  • Costumers: 26
  • Dancers: 56
  • Drafters: 28
  • Engravers: 35
  • Fine Furniture Carpenters: 22
  • Glaziers: 49
  • Inlayers: 44
  • Musicians: 134
  • Painters, Art: 23
  • Playwrights: 49
  • Sculptors, Art: 38
  • Wood Carvers: 153
  • Writers: 164

Produce Industries

  • Butter Churners: 177
  • Canners: 130
  • Cheesmakers: 138
  • Ice Merchants: 20
  • Millers: 90
  • Picklers: 76
  • Smokers: 55
  • Stockmakers: 50
  • Tobacconists: 69
  • Tallowmakers: 98

16761 of Kad Ghï-kel's population work within a Foundational Occupation.

26801 of Kad Ghï-kel's population do not work in a formal occupation, but do contribute to the local economy. 889 (2%) are noncontributers.

Points of Interest

Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.

Kad Ghï-kel makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

The the a ball of Mysticism, an a ball imbued with great amounts of Mysticism energies was created near Kad Gæ̈po-ropt by in time immemorial, reportedly some time during the early 2nd century.

History